Cold1

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Viewing 15 posts - 1 through 15 (of 55 total)
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  • in reply to: Underworld mini-boss #14551
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    -1 uw already hard enough the deeper you go. Adding something likr this where you need a group will make deep floors impossible.

    in reply to: Better Sense to Questing #14537
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    Yeti was another mob that made uw even harder imagine getting trapped by one. The gear and runes arent really the prize gear. The gear that’s actually gonna make u cry for losing is the +5 atk +5 defense and other enchants that you spent countless hours smithing and your idea for “wooden boxes” is the same thing we have with chest. I guess wooden boxes would be a different look? You get all the things you mentioned above for “wooden boxes” in chest. And questing lvl doesnt affect books. Idk this suggestion seems pointless as in you literally wanna add something we already have and call it a new name. But gl and hope u find happiness in the uw.

    in reply to: Better Sense to Questing #14534
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    I really dont understand the point of this post.. We have questing crafting now altars. Most top players have both 100 quest and craft.. There both easy to get… What more do u want? U now have an altar that u can take any steel piece u want and slowly get an s5g5 steel piece. Pretty good the way things are. I think your trying to say questing is to op. But its not for questing to even do good you need to be 100+ uw.

    in reply to: Uw equpment #14518
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    +1 @ pulsinghole. Light armour spiked bands shield sword/mace.

    in reply to: "kos" and server bullies #14471
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    You were kos before they even came along. Tbh were all kos by someone somewhere it keeps the game exciting and fun. It its making your game difficult. Use an alt to make a welly base. Get strong in uw. Farm snake mother. Try to get upgrade skill mastery and get high sb and stay out of PvP zones. Gl and rip.

    in reply to: Yet Another Batch of Ideas #11974
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    I dont see raids as a thing anymore. Everyone using alts to store items now.

    in reply to: Another UI Post #9931
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    +1 thank you dev for making mobile alot easier. I’m sure this will bring in alot more mobile users. Good job dev.

    in reply to: Bow PvP? #7740
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    +1

    in reply to: PvP Sucks #7739
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    I dont feel like abilities are to overpowered. Theres alot of variables to PvP and it maked it exicting. You can vs 3-4 players and fight them all on zone. Set traps for tougher opponents. I do agree theres alot of dashing out I do it alot but it makes it more exciting when u have to fight a player 5 times to get that one kill for that s5 mace or whatever, plus there’s the chase. This game did PvP right.

    I would like to see it a little easier to pk on mobile.

    • This reply was modified 5 years, 11 months ago by  Cold1.
    in reply to: [SEA] Assassin xp not being rewarded for kills #6773
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    Worst update ever, thanks dev. Ill continue to kill for gears and resources and just farm myst till my infamy runs out.

    in reply to: The new safe zones #6710
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    +1 safe zones!?!? Worst updates infamy and safe zones.

    in reply to: Thanks for the infamy update admin! #6709
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    +1 terrible move on PvP.

    in reply to: Suggestion. #6595
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    I agree that shouldnt happen and +1 on protecting new players, lets give them 48 hours “protected” for a great start! That would be nice I support that. I just don’t know how u do that without having a lot of players abuse this “protection” and that’s the problem. Restricted zones is a bad idea imo so give us a good idea how to protect new players and ill support.

    in reply to: Suggestion. #6588
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    You should have joined a peaceful tribe and been a “peaceful” player. That would have determined your play style. Once u attack and want to mess with players your usually considered “game” a player who is on most pkers able to kill list, any body lvl 60+ is also on this list. Even those who are in the PvP community cry as I have found out when someone kills them for there gear and results in begging for the gear and threating to raid, got my tribe to kill/kick me in my sleep and take all my things. I’m now rebuilding all all over, it wont take me long tho before I’m at there door with my towers/mace. See this is the way this game is built. The learning curve is huge and the situations created by players make the game interesting. There a challenge every time u log on and I love it. Maybe a better intro guide should be implemented, its a hard game to pick up but after a day of playing your hooked.

    • This reply was modified 6 years, 1 month ago by  Cold1.
    in reply to: PvP Curse! #6581
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    I dont see how u could abuse it with alts tho. Unless u had a high lvl alt with high assassin kill another high lvl alt u owned and even then the gold return would get low quickly due to losing lvl. Also the high lvl alt u kill would have to go on a killing spree to even get the red skull.

Viewing 15 posts - 1 through 15 (of 55 total)