BloodShot

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Viewing 12 posts - 61 through 72 (of 72 total)
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  • in reply to: Supporter Perks #10194
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    I feel like this thread has gotten enough negative feedback without my opinion. Not to bash on the thread creator-BUT, I myself and the majority of the players here all agree keeping the game NON-P2W is essential for the style of players that have any interest in playing these old school retro like games. The dev will continue to make a profit and grow his financial income allowing him to further better the game for his loyal community of supporters if he stays the course and continues to do what hes doing now.

    in reply to: New Command For Dogs #10190
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    +1 i was thinking maybe say “sleep” or “lay” (as in lay down) something short to avoid the extra milliseconds it would take to type out the longer words as we all know when it comes to pvp / pve every micro-second matters. Alternatively we could also maybe have the dogs owner be able to walk through their own dogs.

    in reply to: Suggestion: More alert when an item drops below 20% #10191
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    put a % of the equipped items durability. i would also suggest making the highlighted item in your inventory turn yellow before it turns red at a certain %

    in reply to: Hiddn planks #10195
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    i dont think its a bug, just avoid using planks under shadows

    in reply to: Suggestion: PVP memento #10196
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    agreed with jayn, seems like a useless function that shouldn’t be anywhere near the devs priority list (if on any list at all)

    in reply to: Suggestion: Roofs for houses #10034
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    +1 amazing idea, PLEASE implement this ASAP.

    in reply to: Another UI Post #9941
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    +1 i agree 100% me and my tribe spent sleepless nights trying to cater to the update that wouldn’t allow us to build against the edge of the map. Now that we finally paid off and fought for land to expand and fortify strategically, players get an additional 5 spaces of view to look into what used to be hidden areas of private bases that would need to be breached before even seeing into who’s room was who’s and which rooms had what

    in reply to: iOS #7321
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    +1 i have many acquaintances who have ios devices (one of whom i live with) and have this same exact problem, i love this game and always recommend and advertise to my friends irl and online via facebook and other social media (even other games). i would love to see this game take off for multiple platforms. I understand ios licenses, policies and what not are not as lenient as android’s play store, but if you guys could make a web browser version for ios that was actually playable, im sure it would greatly benefit the game as a hole by bringing in a bigger community / market both in game and through donations.

    in reply to: Ignore Feature not fully functional #7201
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    +1

    in reply to: My ideas that may improve Mystera #7199
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    1. would love some kind of linear path with a non skipable tutorial, i figured it out but even with signs it wasnt easy

    2. would hate to see staff in this game. GM’s and any other player based mods will 100% corrupt the game, even if the dev gets trusted” players. not going to happen. either he needs to get staff that does NOT play the game / has no interest in in game diplomacies OR add a “Tutor” role for players who volunteer and prove their commitment to helping other players. this role should have absolutely 0 bennefits (can be marked with a book in chat logs instead of a crown like previously suggested)

    3. i think the dev meant a new map as in a new area to explore, as far as a minimap goes i would only be ok with one if i could toggle it on/off to avoid blocking screen space. keep in mind this is a sandbox meaning the maps are MOSTLY player made and consistantly changing with builders / destroyers. the only constant maps are very easy to remember and navigate once u explore them and know where they are.

    4. disagree, would make people getting hacked easier

    5. there is already a high scores list for that which i personally am against. raiding is a gamble where u risk your time, and your life for either revenge or potential loot. knowing who has what at any given time will make saving up for anything next t impossible making farmers have to wath their backs 24/7

    6. what would be the point? in runescape fire making allows u to burn higher quality wood to make longer lasting fires or make different quality arrows. There is only one type of wood here so far and adding more would seem next to pointless, i would however like to see higher quality arrows that cost flint, obsidian, copper, bronze, iron, and steel along with the initial feathers and wood to craft more powerful arrows making them viable for deeper UW / pvp at higher costs to make

    7. not a fan of the command system as it can be abused during raids with a simple /bank command as opposed to getting all the preparations it normally takes (picking everything up / making locks) however a bank in crossroads or market would be ideal. maybe start with only half your inventory page’s worth of items and upgrade it with myst or gold. Additionally to avoid people just spammign items in and out of bank make it so that items are free to withdraw but take a certain ammount of myst or gold with every deposit (amount is irrelevant, it would be per transaction)

    8/9. i am against ALL forms of teleportation aside from maybe adding additional recalls to a command to a maximum of 5 to be able to teleport to multiple bases. you would still need to be in UW to use this idea and the commands would be as simple as /recall 1-5 and instead of walking over a recal and accidentally changging a previous one u should have to stand on the recall AND type /set 1-5 (to set your recall to 1-5). as far as teleporting to any spawns for rocks or fishing or whatever i am against if for 2 reasons; 1, as previously mentioned, it would be abused, no one would never walk & resources would disappear faster. And 2 people who are kos’d, whether they deserve it or not (usually for good reason) could easily leave there base and consistently keep dodging there aggressors.

    • This reply was modified 6 years ago by  BloodShot.
    in reply to: Diamond Gifting Reset name color #7198
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    +1 <33333 and i know many many others who agree and have been too lazy (including myself) to post in forums ourselfs

    in reply to: Alternative to shields #6395
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    i was thinking of this a while back. maybe allow players to dual wield 1 handed weapons while dropping accuracy by a certain ammount?

Viewing 12 posts - 61 through 72 (of 72 total)