Kazul

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Viewing 12 posts - 61 through 72 (of 72 total)
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  • in reply to: Bone piles #6199
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    Had this happen many times. Would be nice to get a fix for it.

    in reply to: Ghost Blade #5955
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    Bro, no matter how good you think you might be. You’re not gonna be able to fight this stuff. When you get to floor 100 let me know. Then I’ll be impressed. Until then you are nothing and your input is nothing since you have zero experience fighting these mobs. Quit trolling and actually give some real feedback.

    in reply to: Ghost Blade #5932
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    From my personal experience with all the mobs quite a few things need changed in my opinion.

    1. Monsters shouldn’t be able to attack you through the walls with no way to counter it.

    2. Shroomies should not be able to heal things from so far away or through walls.

    3. Lich ranged attack is inconsistent maybe even bugged? Sometimes it shoots 3-4 times at once ignoring any kind of cooldown if there is even supposed to be one.

    4. Ghost Blades Their ability to spam disorient is broken definitely needs some kind of cooldown because it can lock you in place if it keeps using it and you can’t attack back.

    5.Mind Flayers This thing is the most imbalanced of them all. It drains your defense way too quickly. -1 def per hit would have been more reasonable.. but 10 per hit is overkill. Combined with its extra ranged and ability to shoot through walls and massive health pool it’s just ridiculous. Most people will avoid going past floor 64 just because this thing exists now with no way to counter it.

    There’s not enough places in the overworld to farm myst. The underworld is extremely risky now and not very rewarding for how annoying it can be, having to deal with crap listed above.

    in reply to: Random "Miss" while using bow #5831
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    Strange.. I never really had problems using bow in the underworld. I know in the snake pit it’s extremely broken though, for whatever reason.

    in reply to: Benefit of a higher base level #5676
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    I think base level increase overall is mediocre.. It only adds a little bit of health right? Aside from being able to wear higher level gear it’s not very great. That being said, I think Reincarnating is fine the way it is.

    It’s pretty balanced being able to have the two path choices there currently is. Not everyone wants to reincarnate and they don’t have to feel obligated to do so.

    • This reply was modified 6 years, 2 months ago by  Kazul.
    in reply to: Balance – sandbox versus fascism #5588
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    ROFL you are contradicting yourself. It’s a sandbox anyone can do what they want right? So they can raid you and kill you as much as they feel like, they can play citizen police if they want to. Just like you can be foolish and try to appose them. Just like the real world man, you can do whatever you would like. Just be prepared to face the consequences of your actions by whoever you upset in the process.

    in reply to: Which server is best? #5568
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    There is plenty of space man, people just don’t look very hard. They always want to live on the main street (250 line) The Dev even made it so that underground bases are viable as well which doubled the amount of space you can live in. If you wanna start out on east just PM me and I won’t mind helping you get a place setup.

    • This reply was modified 6 years, 2 months ago by  Kazul.
    in reply to: Which server is best? #5560
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    USEast has the highest population and doesn’t tolerate raiders/PKers.
    The other ones I heard are rather lawless and lots of PKing/raiding going on but I only ever played on east. So just going by what everyone else says.

    • This reply was modified 6 years, 2 months ago by  Kazul.
    in reply to: Clarification on Reincarnation #5095
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    Yeah.. that’s what I was thinking. Getting 10 blue stars ultimately screws you over and will limit your base level.

    Thanks for the video + testing.

    • This reply was modified 6 years, 3 months ago by  Kazul.
    in reply to: Clarification on Reincarnation #5071
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    Alright, thanks for the reply. Wasn’t sure if getting 10 blue stars in something early would end up screwing me over in the end.

    in reply to: Clarification on Reincarnation #5067
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    So.. you have 10 blue stars in hunting. And you can increase your base level from gaining hunting exp still?

    I don’t gain any base xp until I unlock the perk that goes past my blue stars right now.. but you can’t go past 100 so I’m not sure how that works.

    Like for instance if you had 10 blue stars in sword. And you are level 0 from fresh rebirth. Would you be able to hit a training dummy with a sword and still gain base levels?

    • This reply was modified 6 years, 3 months ago by  Kazul.
    • This reply was modified 6 years, 3 months ago by  Kazul.
    in reply to: Suggestion: item gives half or 0 punishment on death #5023
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    I think death penalty is fine. Descending the underworld is such a tedious task though.. even when you are incredibly strong it doesn’t really speed up your decent. I think you shouldn’t lose your saved recall tile on death. It should just allow you to recall to it 1 time.. then you need to find a new one to save at. So that doing stuff outside of the underworld cannot ruin your underworld progress.

Viewing 12 posts - 61 through 72 (of 72 total)