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If said player was good enough to have frost and is harassing u on ur way to Wellington removing safe zones would probably allow said frostbiter to kill assumed newbie which also breaks protecting noobs and the whole point of the whole side of the left maps. Safe zones are cool
You can fail a knitting which sho2s no chat message I was confused asf when that happened to me the first time I knitted spent 10mins logging and looking for my yarn lol. Now I feel dumb
Do you have a picture?
I assume it’s from a chest or fake gold rock admins pulls stuff like this XP. I found 6 carrots in the ground from a chest could be possible
Srry for the long post I finally took the time and effort to collect my mass amount of thought and edit it as much as I could to make it able to be shown to public
Many most weapon types at least and defensesand more gear types than the customary
+1 awesome idea. However mby make roofs not show on some things like trading counters for on. Also you should be able to craft and place them was sometimes you don’t want a roof in a certain areas like a shop or farm
Sprites are public half of the good survival games out there use them and add their own with touches. E.g. the pixel survival series. I’ve played that so long it feels weird drinking potions there and using it as dye here. Then when I play it after Mystera I feel weird drinking dye lol
August 21, 2018 at 12:13 pm in reply to: Suggestion: Concerning PvE/PvP & Incentives over Mechanics #11650I think that this is a great idea. However it would do better to balance the farm zones you want to be added. First off, the strong players would probably monopolize the areas which may lead to more and more deathes. The pvp would be moved away but might get worse with mass murderers and murder tribes. Also I feel like safehousing is a good idea and shouldn’t be removed.Its the whole purpose of my and wellington. Would you want your goods to be stolen after you payed rent and managed to snatch the space for yourself? Also Wellington is almost never used by high pvls as a means of safe housing. The Myst cost keeps it balanced so only new players can really use the town effectively. Also if you have infamy you can be killed in any safezones so that helps newbies frow before moving to Galesbrook. I think the rest of your ideas are great though.
Wish we could /trade at items under feet because scammers rush and steal your stuff when your in chat doing the command. Also yes this is an awesome het simple idea that should he implemented
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