WarriorJay

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Viewing 15 posts - 1 through 15 (of 25 total)
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  • in reply to: why not a new city: hadera #16393
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    +1 great idea, great for pve since the enemies are monsters but the thing is wouldn’t arrows get drained fast asf from event? I guess that could be the consequence for choosing pve town but idk about the ability to kill others but not being able to break walls…I feel like it could be exploited easily in favor of pvpers and that there should be a penalty for having infamy there like you can’t attack others in having infamy time

    in reply to: Trading system #16391
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    However, from experience from many other games, this method is easily scammable as well but it should make trading easier

    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    The shurkins should be retrievable once thrown, not infinite or else they would be broken but overall +1

    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    There would need more be a way for horses to go over SPD cap or they would be useless for travel and combat since they would just be a minor meat shield

    in reply to: Pvp infamy changes this year #16311
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    In my experience from a crap ton of deaths you drop less as you’ve been longer more. Constant deaths and consecutive ones drain your skills and stuff insanely. Level difference makes a difference as well in skill drop and some in item. Infamy makes you drop more skills and items, and getting murdered makes u drop few things. (Lvl matters, idk about towers but they seem to are u drop many of your items) (can say personally after dying with infamy three times and losing 20-30 in first page of skills and FULL set of PVP gear on 2nd death all at once except for a +5 exploration spike)

    in reply to: Underworld Equipment #16309
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    Whirlwind is a must at deeper uw lvls because fo the mob concentration. Even with a sword you’d have to be surrounded to smack them all. Intimidate is also very helpful for me in tight situations as it can help u from being surrounded and make u able to attk mobs without them attking you. I bring like 50-80 potions and 150 aloe. I carry a bow and like 150 arrows

    in reply to: AMNESTY UNITED RULES! #16247
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    Kos lol xD

    in reply to: Towers and Ownership #13645
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    Great idea on tribe rank system ♥️

    in reply to: Question for building a house.. #13561
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    You should make a training and farming area in Gales at least if you make your storage place in welli. You can put the time alt Myst grinding to better use.

    in reply to: Better PVP #13523
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    There’s a bit of a loophole where ascenders alts might be able to be killed by carners who made them to easily grind Myst which is a problem. Anyone have a solution? We could suggest that you can’t get Myst from same ip but if you’re on data is won’t show. Or people might live in same place. Actually they wouldn’t be killing their family but still.

    in reply to: alt accounts #13499
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    Alt account are technically allowed but it’s not a great idea to be asking how to publicly. It’s basically another account people use for storage, another account for carning or ascending. To make an “alternative account” just make a new account basically

    in reply to: Serpent Boss Done Legit!. Vid below. #13489
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    Try targe? 😛

    in reply to: Update is sick. #13488
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    +1

    in reply to: Dog Trainer Skill and Leash #13487
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    +1 Totally agree

    in reply to: Question – Experience Boost and Ancient Gear #11667
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    One follows the other. Skill exp transfers to regular exp and exp boost aplies to both.

Viewing 15 posts - 1 through 15 (of 25 total)