Towers and Ownership

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  • #13636
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    Towers make no sense at all. When you join a tribe and make a tower it auto becomes a tribe tower of that tribe. This also happens if you upgrade it. However this is stupid because you might join a tribe and you don’t want it to be a tribe tower for that tribe since you dont want them to start killing your tribemates and alts. If you can’t unupgrade, it’s a pain to remove triple layer towers if your old tribe decided to kick you and raid you since they won’t get hit by towers. There is no downside to being able to downgrade your towers and makes more sense. Also you should be able to assign targets and people the towers can avoid because limiting to tribe makes it so you can’t have anyone else come visit your place and not die who might be an ally or alt. It could be done with a command maybe like doing /target [player who’s online] when facing a tower or /friendly [player] or you might be able to set it so everyone in your friend list won’t be hit. (Might not be a good idea since you might use list to keep track of enemies so commands are probably better)

    #13637


    Penguin
    Posts: 1

    +1

    #13639
    Paisley

    Lvl 77 USTexas
    Fallen Knight
    Posts: 335

    i’ve been involved in the tearing down and replacement of a set of 800-some towers twice now, so +1 on this, especially the parts related to being able to upgrade the towers to the new tribe more efficiently. I think trying to manage guests not being hit could get overcomplicated (and creates a new means for intrigue) but its an interesting idea.

    I would also like to see tribe rank settings for towers, recruits shouldn’t be able to disable them at all, and a elder-only setting would be nice and save space; we have an entire section that only elders can even get to, our base could have a smaller footprint without it.

    #13641


    Polar Bear
    Posts: 33

    + as many+’s to paisleys idea that i can give, i to have been involved with tear down and set up of towers because of switching tribes to, also have dealt with new members turning off towers, so an elder only thing would be AMAZING

    #13645
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    Great idea on tribe rank system ♥️

    #13651
    Agathodaemon

    Lvl 36 Europe
    Wolf
    Posts: 22

    +1

    #13652
    FoxMcgeem

    Lvl 155 USEast
    Turtle
    Posts: 9

    yeah why have a /upgrade command that is trash and doesnt work, especially when switching tribes, what a pain to have to destroy and rebuild your crap.

    #13662
    DraconicFox

    Lvl 35 USEast
    Wolf
    Posts: 23

    +1 great idea.

    #13668
    xSimrick

    Lvl 200 USEast2
    Goblin
    Posts: 94

    +1 but only if it has a cost, the game is already seriously lacking in wealth destruction.

Viewing 9 posts - 1 through 9 (of 9 total)

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