One year ago we started seeing iron equipment, and now we have steel! You can create steel bars using a refined process at the bloomery. Investing some gold into a bloomery will upgrade it to have a chance of producing steel instead of iron. Several steel items are now available to craft and some more will be discovered in later patches. Also a new shovel is available which can dig deeper into the underworld and has a higher durability. Read on for more changes and also a sneak peek at some exciting future additions. (more…)
Thanks to those who competed in this seasonal event! The top 3 players and diamond winners are: Lmnhaze32, senh, and BingBong. That server has now been migrated and transformed into the new SEA server. This is a permanent server, so enjoy the open land while it lasts! There has also been a few changes and bug fixes over the last week:
- Assassin experience multiplier granted for killing players is capped at level 100. Chaos still capped at 150.
- Players with infamy no longer get skill experience until the infamy wears off.
- Fixed a bug with reapers teleporting to floor tiles, and also prevent them from going to newbie village.
- Fixed a bug with dead and disconnected players showing as asleep in the friends list.
- Fixed a bug with stacking active traps on top of each other.
I’m also testing out a new host for the Brazil server as of yesterday. If it doesn’t perform well enough after a few days I will move it again. A couple bigger patches are on the way with new items and game mechanics that will be nice for both newbies and higher level players.
A new client patch is here with some bug fixes and a handful of new clothing and hair options!
There are 6 new hair/head selections and 5 new clothes.
The small pause some people were experiencing when gaining infamy should be gone now, so it wont interrupt the flow of your combat.
New debuff icons added. Fixed a black screen error, and fixed a bug that would place your appearance doll on the wrong window sometimes.
The wolf’s head is thanks to Ezekyuhl, and the other clothes and hair are thanks to Kaylovespie (adapted from FinalBossBlues). PM Kay if you have suggestions for new pixel art or would like to submit some.
There were also some dev note changes on the forums recently: Fixed a /reroll bug, SK boss can’t be blocked and improved AI/range, and Escape Lanterns only work in the underworld now. More updates on the way. Have fun!
Another small batch of changes is live on all servers. People have been waiting a long time for some of these additions! Basic commands were added to reroll hunting quests and change the order of your active abilities (also showing the level of your abilities). The chopping skill has been scaled better across all levels and more. Read on for more details. (more…)
There are a lot of updates waiting to be added to the game, but rather than keep delaying for a huge patch I’m going to start releasing things in batches. The update today includes: A friends list, new mobs, snake pit expansion, armor and dodge balance changes.
For those of you who only check the front page there have been a lot of development updates but I’ve been posting them on the forums as dev note threads. I’ll try to put more of that content on the front page, and you’ll find a short summary of those notes near the bottom of this post. (more…)