irukandji

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Viewing 15 posts - 76 through 90 (of 101 total)
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  • in reply to: I logged into the game today to notice something #4199
    irukandji

    Lvl 106 USEast
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    Posts: 120

    You forgot to mention half your base is grass, and not tiled floor.

    Three of us came to check it out and all came to the same conclusions.

    Either your items were eaten by nature,

    Your towers were off and someone roped in from underground,

    Your brother got a hold of your account

    I believe the first two are what happened, mainly the first listed.

    in reply to: Tribe Logs #4146
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    Hey man sorry to hear that. I know what it’s like to trust someone and have that trust broken. Lots do.

    But that feature is just something we don’t need.

    Best things to do:

    Build a tribe vault and store things you don’t want touched.

    Vetting people and be less welcoming

    in reply to: ALTS BEING USE TO DRAIN TOWER #4122
    irukandji

    Lvl 106 USEast
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    Posts: 120

    While no one likes to be raided, killed, or have towers drained.

    They are all within the rules of the game and mechanics.

    The only current game rules are report bugs, and do not exploit them.

    in reply to: Nerf or Buff Bow #4057
    irukandji

    Lvl 106 USEast
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    Posts: 120

    Bow has it’s advantages and disadvantages

    They all do.

    Let’s take a look at a bow.

    50 arrows cost 1 feather and 20 wood. 50 isn’t much, you can go through that pretty quickly if your archery isn’t very high due to low damage.

    Even so, using bow in uw it is easy to get through a couple thousand arrows. Let’s say 1,000 arrows. That’s 20 feathers and what, 400 wood? So about 10 small trees.

    That can become costly and take time to gather both.

    A bow wouldn’t stand a chance against someone with good shield block and say heavy armor, and dagger.

    Dagger is very OP. It’s my favorite weapon of choice, and is the same for most people.

    Bow doesn’t need a nerf.

    Iron dagger has +15 attack

    Short bow has +5

    Those who get melted in pvp just don’t have enough armor or shield block to counter.

    Also if you use a bow deep in underworld you will most likely die. Trust me. You just haven’t been deep enough to see. So many summoners, ghosts, creepers, dire wolf, all trying to trap you in and coming at you. It’s scary. The best defense is good armor levels and shield block to take all the damage. And face tank them all :).

    Also tentacles, mages, archmages.
    Specially tentacles. Not bow friendly.

    • This reply was modified 6 years, 5 months ago by  irukandji.
    • This reply was modified 6 years, 5 months ago by  irukandji.
    in reply to: Stone Roads material costs #4032
    irukandji

    Lvl 106 USEast
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    Posts: 120

    I have thought of a solution to the road blocking / griefing.

    World objects created by you are easily destroyed.

    World objects created by other players are not.

    Roads are a type of world object.

    Why not make it so roads are not easily dug up unless they are dug up by the person who placed them.

    • This reply was modified 6 years, 5 months ago by  irukandji.
    • This reply was modified 6 years, 5 months ago by  irukandji.
    in reply to: Mobile Control: Hold to Drop #4031
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    For the sake of mobile and PC users I think we need double-tap and double-click to use or equip an item.

    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    New Chat Suggestion: We already have an arrow to go to current chat messages.

    Why not a smaller or same size arrow, when scrolling up to previous chat, it appears so when clicked, it goes to the oldest messages displayed in chat?

    Sometimes we all AFK and miss a lot of chat.

    It is a pain, on mobile, and on PC to scroll alll the way back up.

    Thanks!

    • This reply was modified 6 years, 5 months ago by  irukandji.
    in reply to: Supporter Costume List 1-127 with Pics Wiki #3927
    irukandji

    Lvl 106 USEast
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    Posts: 120

    @chuthulu Thanks! I’ll change the names, good catch!

    in reply to: Suggestion: Reduce Shroomie Heal Range #3852
    irukandji

    Lvl 106 USEast
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    Posts: 120

    I apologize but I will have to disagree with this suggestion.

    Shroomies and their range is fine how it is.

    It presents a challenge. One not too hard to overcome.

    If we keep taking all the challenges out of this game, it will become too easy and boring.

    Once you play enough, and gain more experience with the game they will be easy for you.

    Just have to search for them, and take them out first.

    Try not to get trapped between mobs, take them out one by one etc.

    in reply to: Jack Skelelngton stuck #3838
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    jackskeleton

    • This reply was modified 6 years, 5 months ago by  irukandji.
    • This reply was modified 6 years, 5 months ago by  irukandji.
    • This reply was modified 6 years, 5 months ago by  irukandji.
    • This reply was modified 6 years, 5 months ago by  irukandji.
    • This reply was modified 6 years, 5 months ago by  irukandji.
    in reply to: Infamy System and Towers #3586
    irukandji

    Lvl 106 USEast
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    Posts: 120

    I agree a ‘Test Server’ would be good. While the game is still in beta, yes. One would still be good.

    What will we do when the game is on full release?

    We would definitely need some form of test server then.

    Maybe open for a week, maybe for 24 hours.

    One that all items, levels, stats, everything carries over.

    Game plays as normal.

    The catch?

    While game plays as normal, any and everything that happens in the test server, does not carry over to the ‘real servers’ (not test servers).

    • This reply was modified 6 years, 5 months ago by  irukandji.
    in reply to: Infamy System and Towers #3563
    irukandji

    Lvl 106 USEast
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    Posts: 120

    @admin

    If towers can shoot over structures in Market.

    Those who have rented homes will be attacked going to and from, and inside them?

    I have noticed those with infamy who spawn at crossroads take heavy damage.

    And coming from crossroads to market square.

    • This reply was modified 6 years, 5 months ago by  irukandji.
    irukandji

    Lvl 106 USEast
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    Posts: 120

    UPDATE: Since I can’t edit my post after a certain amount of time <_< I’ll post here.

    Also have /fontsize persist from log ins and outs.

    I like font size 12, or even 13 sometimes lol.

    @tee That is a fantastic idea.

    • This reply was modified 6 years, 5 months ago by  irukandji.
    in reply to: Suggestion and Problem: Switching between zones #3482
    irukandji

    Lvl 106 USEast
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    Posts: 120

    Just to recap. I think the delay should be the same for all. If it is different, it can be easily abused.

    in reply to: Suggestion: Accessory Switching #3475
    irukandji

    Lvl 106 USEast
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    Posts: 120

    Yeah macro slots would be a nice addition for them as well.

Viewing 15 posts - 76 through 90 (of 101 total)