big idea: SERENITY PATCH PART III

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  • #16143
    LincoloSan

    Lvl 177 USWest
    Turtle
    Posts: 7

    only a idea for PVE players:
    1- /serenitytime – this new command for players know’s how much serenity they have.
    1.5- serenity’s stacks only works with sleep if they sleep’s less than 24 hours (if he need the stack, he has to loguin one time in the day!!!)
    2- players with serenity 3+hours don’t can use /pvp for nothing!!!! and this players too don’t can kill/be killed for any player.
    3- players created with 3 days- have a buff calling “the angel’s guards”, and they stay in number 2 for this 3 day (obs: this -the angel’s guards don’t work the city of right of market’s place for people don’t use it for money protect or something)

    with this every non-pvp player will be free for some chasing and crazy-like pvp players with only like’s see everything burning!

    #16176
    Ahnna

    Lvl 79 USTexas
    Goblin
    Posts: 58

    Even with serenity you can kill a infamous player, you dont have to turn pvp on for that. You can be killed with serenity again because we have trolls who would just run wild if they wouldnt be able to be killed with serenity. In responce to number 3: what? Im not sure what your trying to say but if its that new accounts should have a buff that makes it so they cant be killed then again, trolls.

    #16178
    Swanzilla

    Lvl 211 SEAsia
    Polar Bear
    Posts: 41

    The dev literally hand feeds you all and you still complain none of you would’ve survived back in 2017. What’s next? Serenity part 15: pvp has been removed entirely :DDDDD Stop ruining pvp even more…. you all have safe zones already if you play right you legit NEVER have to ever entire gale all safe zones are connected in some way…. The only place you’d have to pass is market square and with a guard around it takes a person with some balls to attack you

    #16193
    fazilqq

    Lvl 100 Europe
    Polar Bear
    Posts: 26

    Swan, please… Who would be dum-dum enough to use market square? It is way too dangerous, you can just take the long way through welli to arena ruins. Then you can either go to Wolf Cave safely, or be sure no one is around and take stp shortcut to your digging hut 🙂

    #16194
    Swanzilla

    Lvl 211 SEAsia
    Polar Bear
    Posts: 41

    I forgot that Wellington route even existed honestly while writing that other post xD but yeah that proves my point even more than you never even are required to enter market square if you play it right

    #16212
    lucas100vzs

    Lvl 119 Brazil
    Goblin
    Posts: 82

    I already told in previous topics, PVP should be optional to don’t have abuse.
    Taking advantage to Serenity system, you could “accumulate” serenity time, not for staying in green areas, but for staying in “/pvpoff” for too long.
    Serenity could be used to players don’t be attacked, but everybody will insist in terms like “go play minecraft” or other games who make some balance between pvp and pve will to fight or not…
    Imagine if ADM’s just put Chaos to Teleport like Lich to force them to PVE them without their will? How many complains would have about it until someone just construct +100 towers over years of gameplay and just say “stop complaining about, just play the game or move to another” ??? It’s the same thing, pvp players who doesn’t wants to let players choose between pvp or pve, it’s just that ones that didn’t like the first pvp experience, but endure it to make the same to others repeating the cycle, that’s why game stay almost empty in some servers when “pvp abusers” known log-on to play the game…

    +1 to players with 24+ Serenity time can’t enter in any mood in PVP (Kill, Be Killed, Execute, Raid, Heal With magic or bandage infamy players, Loot other Locks)

    Also an add-on: “Construct ANY structure in WHITE AREAS(Except in UNDERWORLD) will take 120 minutes from Serenity player, to prevent gale construct trolling by immortal players)

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