Then they could maintain strong damage weapons, -# attack damage… That would control the oppness of weapons like for example:
1. Wooden Mallet= -0 dmg
2. Stone hammer = -2 dmg
3. Bone hammer = -2 dmg
4. Bronze hammer = -3 dmg
5. Wooden and Bone sword = -1 dmg
6. Bronze sword = -2 dmg
7. Iron sword = -3 dmg
8. Flint-Iron dagger = -0 dmg (For roasting enemys XD)
9. Axes(All) = -2 dmg (Duhh, naturally axes are heavy and are hard to swing)
10. Pickaxes = -1 dmg all
But seriously, They should have a high skill cooldown because like 5 sec cool down of level 1, iron dagger, quick trait and carways can roast ANYONE and would be a lil op…
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This reply was modified 6 years, 1 month ago by VolCain0.