I know that water mechanics were changing in Wellington, but were they supposed to be affected in Galebrook?
We’ve noticed some changes with the water mechanics in reference to shallow/deep water in Galebrook here Texas.
yeah. the water is now draing from all adjecent water while digging making clay farming more of a pain then it already is. If this was intentional it would be nice if the water draining were slowed so digging up clay more matches the rescorce gain to that of trees or rocks. 5 to 7 clay then the waters compleatly drained is kind of annoying.
maybe its to nerf bots or something? kind of irritating though, especially if you’re just trying to make a couple squares to dig in while chasing chickens or something
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