Critique: Friends List

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  • #5855
    Kaios

    Lvl 233 USTexas
    Skeleton
    Posts: 173

    Nice addition but poor execution, please change it so friend requests must be accepted as I don’t think it’s a very good idea to allow players to form a list of “friends” (raid targets) knowing exactly when they log in and out.

    #5856


    Skeleton
    Posts: 181

    Yep. Definitely plus 1 this.

    /who exists but this makes it so much more obvious.

    #5859
    keebo

    Lvl 7 USWest
    Goblin
    Posts: 87

    ^

    #5861
    RobinHood

    Lvl 95 USEast
    Polar Bear
    Posts: 40

    I don’t see the problem with it. As stated, /who exists. It’s just a quality of life, and maybe quality of network improvement if we don’t have to spam /who all the time.

    Don’t care for the /accept command either. Honestly, I don’t want to be bothered with people adding me or asking me why I haven’t accepted their friend invites.

    #5862
    Cold1

    Lvl 64 USTexas
    Goblin
    Posts: 58

    Ah I was definitely planning on using this feature for seeing when pkers/targets were online. Probally should have to accept the friend request as this feature will help us with evil minds hahaha. However ill still just use /who.

    #5864
    Kaios

    Lvl 233 USTexas
    Skeleton
    Posts: 173

    I don’t see the problem with it. As stated, /who exists. It’s just a quality of life, and maybe quality of network improvement if we don’t have to spam /who all the time.

    Don’t care for the /accept command either. Honestly, I don’t want to be bothered with people adding me or asking me why I haven’t accepted their friend invites.

    Example: You add a player and you can now see when they log in and out thus giving you an easier method of learning their schedule and determining the largest gap of time for which the player will be offline in which you could raid them. And if it just so happens that the player logs on outside of the regular schedule anyways you will know exactly when that happens and can immediately react to it whether that would be covering your tracks and vacating the area to prevent the player from finding out you are raiding them at that time or you are already somewhat inside and can use that information to prepare for a fight gaining not only a defensive advantage but an offensive advantage as well.

    Certainly this scenario is still possible by simply typing the /who command frequently but if you are fine with making raiding easier then I guess that’s cool too.

    #5868
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    Now I can add all my targets friends to this friend’s list.

    Sad thing is they can add me too :C.

    Now I can learn their online and offline times. (as mentioned)
    I am not always checking /who, do many people spam /who ?

    Doing /who takes time. Time to type /who, time to read through the names to find your targets friends.

    Now I can be busy doing anything and see when my targets friends show online. So I can stop what I’m doing and go kill them meet my targets friends :D!

    Now it’s much easier :3!

    Also. Perhaps if /accept is added. Add a /friends on / friends off or something similar to not get spammed from invites, if that is what some would worry about. Although it is possible to spam someone in PM to some degree. So.. there’s that.

    • This reply was modified 6 years, 2 months ago by  irukandji.
    • This reply was modified 6 years, 2 months ago by  irukandji.
    • This reply was modified 6 years, 2 months ago by  irukandji.
    • This reply was modified 6 years, 2 months ago by  irukandji.
    #5873
    Willow

    Lvl 85 USTexas
    Goblin
    Posts: 55

    IM GOING TO BE FRIENDS WITH EVERYONE!!!!

    #5874


    Skeleton
    Posts: 181

    It does seem quite a few of us raiders are against this.

    Odd as it makes our lives easier :p

    Having the request be accepted would remedy this.

    #5875
    Eska

    Lvl 85 USEast
    Wolf
    Posts: 16

    See you, see me. /accept would be more appropriate I think as /add for /add. So that if we are both on each other’s lists we get the notices. Idk that I disagree with how it is tho. /raidlist

    #5876


    Goblin
    Posts: 50

    Yeah, it would be better if the other person you want to be added into your friendlist needs to type /accept to be added into your friend list. Also it’d be nice when you type /friend, it shows the coords and location of all players on your friendlist so u can just go meet them without asking their coords and location on the chat. A notice to let us know when our friend is online or offline like the tribe one would be awesome too.

    #5878
    irukandji

    Lvl 106 USEast
    Skeleton
    Posts: 120

    @Xoxaz I like this idea 🙂

    This way, I can friend someone who I don’t like (before they realize I don’t like them) so I know where they are at when I go to kill them.

    OR have one of my friends add someone who I am butting heads with, so they can give me their location at all times

    OR have alt(s) with their own ‘personas’ add them/everyone to keep tabs on everyone’s location, when I plan to kill them. 🙂

    …But then again I can just ask someone to ask someone their coords or use an alt. So.. there’s that also.
    (No. Not sarcasm. Would be a cool feature for Pkers/raiders. But less so for others :P)

    • This reply was modified 6 years, 2 months ago by  irukandji.
    • This reply was modified 6 years, 2 months ago by  irukandji.
    #5883


    Skeleton
    Posts: 181

    As it seems relevant, a copypaste of my views on a buddy system suggestion from before this:

    Implement a buddy system – you both accept it and it notifies when you’re friends are online, which map they’re on, perhaps even sending a message if they’re being attacked by a player – a feature which would be great for Tribes by the way 🙂

    #5884


    Turtle
    Posts: 9

    @asylumdreams
    The idea is good but it’s hard to program something like that within this game id think. And the effect it would have on the server to always notify someone when they are beeing attacked could be abused in plenty of ways.

    Let’s say your friend is duelling someone what then? Like in what way should it be triggered is the question. You can make it trigger by player to player contact but then you have the problem of friendly people pushing each other around.

    It’s a good idea but it requires time and idk how easy it is for the dev to fix it.
    Correct me if im wrong!

    #5886
    XGoldenX

    Lvl 7 SEAsia2
    Polar Bear
    Posts: 31

    Any news aee welcome, great add, really liked it.
    Kind Regards

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