Fixing lag and a few other changes

This month I’ve mostly been working on optimizing lag and server stability due to population increases. After some hardware upgrades and new settings the stability of the servers is much better now compared to a month ago. There are far less crashes, freezes, or bad lag spikes. Still keeping an eye on things and making some adjustments as populations fluctuate.

There’s also been a few changes, mostly to game mechanics. When logging into Wellington on a floor tile it will move you outside of town rather than onto the nearest nature tile. Buckets retain their water during server resets (not just the sprite). Books can’t be researched while recently in combat. Stairs blocked by items can still be used shortly after the first attempt by stepping on them again, turning in place, or dashing. Also in case anyone missed it from a few weeks ago, pets will not attack mobs while guarding in Newbie Village. We appreciate your support, stay safe out there and have fun!