Underworld mini-boss

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Viewing 9 posts - 16 through 24 (of 24 total)
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  • #14648
    Mallard

    Lvl 164 USTexas
    Wolf
    Posts: 18

    I think this idea has potential. just have it locked in a room in the center or one side or another.

    Also yes to boss in SSD, or the new map east of gale.

    #14655
    iSkyLine

    Lvl 71 USEast2
    Skeleton
    Posts: 126

    I would like to see rare mini bosses in uw, but only if you choose kill em or ignore and go deeper. If killing them will be a nessecary to go deeper, it will be sick. I more like to see new mini bosses at new or old pve zones like ssd, snow top or wolf cave.

    #14663
    Hankwall

    Lvl 60 Sudamérica
    Turtle
    Posts: 6

    I think, like many others, that it should be an overload to UW. I am a nearly new player and man, it takes like one hour to get to 40 and it’s risky as hell for me there.

    Maybe experimented players find UW levels too easy regardless all the things that they get there, which in one day they could make easily the value of all my things ever collected, but I don’t think it’s fair to make the game more difficult for new and new very new players.

    It could be a good idea if mini bosses starts in level 40 and there every 20 levels, or make some tank guy who appears randomly which could have a very low chance to spawn with slow but heavy hits which could drop a very valuable item for the level he spawn, like a book, many gold, upgraded equipment, etc. But nothing more.

    Another possibility could be add those things to wolfs, snakes or dessert, to give them a little more variety and where you can find certain items there (or at least, a higher chance to find them).

    #14673
    PabloScobar

    Lvl 129 Sudamérica
    Polar Bear
    Posts: 39

    +1

    #14695
    Masivo

    Lvl 39 Sudamérica
    Penguin
    Posts: 1

    +1

    #14726
    Aurum

    Lvl 57 USWest2
    Turtle
    Posts: 8

    id say a big boss every 100 floors instead. Those who complain abt it being hard enough.. idk i mean i don’t see any difference between floor 90 and every floor after it. The only uw killer is lagg not the mobs lol. As per recalling on top of a boss though.. yeh no thanks XD. there would need to be a delay or something. like when you enter the floor you get a countdown to prepare. that way you could choose to slay it with a party or just skip it if your solo. I mean cuz i would not want to fight an SK solo while mind flayers and lichs fire. toss a shroomy in the background out o reach n i mean… rip..

    Though now that i think of it.. all i ever get is holes deep uw so probs woudn’t be on the floor long enough to kill a boss kek

    #14760
    XGoldenXBTG

    Lvl 45 Brazil
    Wolf
    Posts: 13

    Cool +1
    every 50 lvs sounds great*

    #14829
    CykerZzZ

    Lvl 154 SEAsia
    Wolf
    Posts: 11

    Its just an option to fight the boss or leave it and go to stairs down. if boss is locked in his room would be great too, thanks Mallard.

    I agree with Aurum, there is no difference between floor 90 and every floor after it.
    And yes, i think its too frequent if it located on every 10 floors. every 50 floors sounds great!

    Also it only respawn only after server rebooting.

    #14831
    Mandoka

    Lvl 137 Sudamérica
    Turtle
    Posts: 5

    I think an ingenious idea even more with party system, so uw will not be empty, referring to these stairs probably the bosses are already ready, then it is only a matter of time until it is added. Mystera’s team is doing a great job.

Viewing 9 posts - 16 through 24 (of 24 total)

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