Add a 3rd town for PVP

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  • #12429
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    @dev You added Wellington and mentioned a 3rd town. However.. that town never showed up and the current system is broken because of Wellington.

    People can live in Wellington and then come into Galebrook. They can raid or do whatever they want without punishment or risk of being raided themselves. You can’t even defend your own base in Galebrook. Because if you kill the people attacking it or harassing you, you’ll gain infamy and inevitably be baited into dying from having too much infamy. (Because the infamy penalty is ridiculous.) Ontop of that, they won’t lose any levels or items because they’re probably lower level than you.

    You should either remove this broken infamy system since there is now safe zones, or make it so you gain infamy for hitting another players structure. Because there is a /PVP option now and you can’t gain infamy unless you willingly turn on your PVP. At least it would fix the problem of not being able to defend bases because of this infamy system.

    That or make some sort of PVP town that has no infamy penalty and some sort of incentive for being there.

    #12432
    mcmcmc123

    Lvl 161 USEast
    Penguin
    Posts: 3

    +1. Infamy trolls who hide in Welli are an issue. Pvp town with no infamy sounds cool.

    #12435
    farmerBOI

    Lvl 150 USTexas
    Penguin
    Posts: 2

    -1 If you have towers guarding your structure they get infamy for hitting your walls…..

    #12436
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    I feel wellington should have never been a thing.

    #12437
    Kazul

    Lvl 248 USEast
    Goblin
    Posts: 78

    You can use an alt that you don’t care dies to drain towers, while your main character doesn’t gain any infamy while you’re raiding. Then the person that is defending has to attack you and gain infamy.

    #12440
    Archangel

    Lvl 333 USWest
    Wolf
    Posts: 21

    +1

    the worst kind of cowards are the ones that do most of the following:
    #1 Abuse mechanics to raid players(usually much weaker then them) from the safety of a non-pvp housing area intended for casual non-pvp players, so that victims they violate cannot punish them back in a meaningful way.
    #2 Cry foul and try to play the role of a “victim” because there are stronger people out there. It’s everyone’s fault but their own.
    #3 They are unwilling to do the work and/or have the intelligence to get to that level of strength and want to be catered too
    #4 despite #1, they have almost no insight why people do not respect them and therefore continuing this downward spiral

    Wellington has made this type of player a viable way of being in ML, but to the detriment of the player base. Sometimes they have the intent to harass players in galebrook so much with the goal to get them to quit playing ML, with NO short term or long term consequences! This is terrible for the longevity of this game and for the mid level players that might tap out to cowards like this. I’ve outlined a solution for wellington in Dasquic’s topic here:

    The (BOTTING) problem and solutions.


    The (BOTTING) problem and solutions.

    I’m feel confident that JVH is aware of this problem and is hesitant to release the Veteran Area until this Wellington problem is resolved. If you just launch this Advanced Zone right now, the cowards will just ruin it like they are currently ruining Galebrook and diminish player retention.

    If anyone else can think of other ways to keep the spirit of wellington intact but greatly reduce the capacity of these cowards please put your thinking caps on, type it up, and submit it ASAP. Maybe if JVH sees something here that nudges him towards an update he can publish, we will all see the Veteran Zone sooner then later.

    Thanks

    #12443
    Dasquic

    Lvl 28 USWest
    Goblin
    Posts: 71

    +1 I never use Wellington to burn infamy just for alt storage don’t have a door with main cus of myst cost. Wellington should be treated as a magical place surrounded by a barrier preventing evil from entering a.k.a. Infamy.

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