Simple Bow: Short range, slow rate of fire, low damage
Short Bow: Short range, high rate of fire, low damage
Long Bow: Long range, slow rate of fire, high damage
Just bringing this up because bow balance seems to be a point of debate in PvP but long ranged weapons usually are in these sorts of games.
I’d also like to add that being able to shoot over walls in UW and in Catacombs is pretty OP as well.