*****PVP STATUE ****
I find interesting the ideia of all players get assassin, but with some rulers:
-WINNER: get the 100% assassin exp as it is happening now.
-LOSER: by battle get 50% assassin exp.
-“OUT OF BATTLE”: the out players will get nothing , and 10% exp will be given to one who remains stand(to players don’t use this method as a normal one, but to everyone don’t lose exp at all in a 3×3 battle) – 10% is the amount given at the end of clash, to we don’t have +10 players using statue and overflowing this condition.
***PARAMETERS ****
I also find interesting to next to “skill” bar, shows some number of how much exp each proficience gives, instead of just press like crazy the “Character” button, to try to figure out how much exp each skill gives.
For an example, when I mine a rock, in the top of screen, in front of “Mining” bar, could show a “+3” exp to be interesting to make precise calculations.
It’s just an opinion…