Home › Forums › Mystera Discussion › New trap, Mechanic and skill.
-
AuthorPosts
-
September 27, 2018 at 1:24 pm #12023
I believe a pit fall trap would serve the game wonderfully. You would be able to drop people into a room in the underground with arrow towers or better yet mobs you’ve tamed. So you could fall into a pit full of dragons orrr to make this trap interesting you could also set it up to make the person fall all the way into the under world from ground level.
Onto the taming skill, it would use a variety of items within this skill. One of which would be the wip. The wip would only attack from 2 spaces away not like spear that can attack 1 or 2. And you would be able to open or close doors with wip, tame certain mobs, cause ok damage to naked individual, You also would be able to pick up items from a distance with whip.
September 27, 2018 at 1:27 pm #12024Horse shoe making and the ability to put them on a tamed horse.
There would be different stock of.horses that would give you anywhere between +20 movement speed to +500 And depending on the stock of horse it would have additional Deffensive and attack bonuses and maybe hp as well what ever the dev sees fit.
September 27, 2018 at 3:08 pm #12028Should make underworld dungeon reset fast after no player is there cause it sucks ….
Whenever I go in didn’t find any chest cause another player already looted the floor ..September 27, 2018 at 3:13 pm #12029Adding skills like lightnig bolt skill damge would make the game more interesting and improved battel system would make it more fun and enjoying cause it’s way simple cause higher lvl players have advantage in hand if we can do more thing rather the just go and hit it wold be fun… ..
September 28, 2018 at 7:23 am #12032Thanks for the suggestion
-
AuthorPosts
The topic ‘New trap, Mechanic and skill.’ is closed to new replies.