L100 crafting statistics for player reference

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  • #5172
    Seryn

    Lvl 300 USEast2
    Skeleton
    Posts: 166

    Went for a larger sample size, stats for lvl 100 crafting.

    For the record how this works is 0.498 x 0.0239 = 1.19% chance of a (5) per 100 crafts, etc.

    • This topic was modified 6 years, 2 months ago by  Seryn.
    #5174


    Polar Bear
    Posts: 34

    Thanks!

    #5175


    Polar Bear
    Posts: 41

    So the chance of any one specific rune is equal. Nearly a 50% chance to get a rune (I’d like to see another 5K to see if that number converges toward 50 or 49).

    If 2490 got runed then you’re missing 11 from your# of runes present.

    It will be really cool to see if radiant and ancient tend toward 13% and the others toward 14% like they currently are doing.

    #5179


    Polar Bear
    Posts: 46

    Thank you for the stats!

    #5182
    Seryn

    Lvl 300 USEast2
    Skeleton
    Posts: 166

    So the chance of any one specific rune is equal. Nearly a 50% chance to get a rune (I’d like to see another 5K to see if that number converges toward 50 or 49).

    If 2490 got runed then you’re missing 11 from your# of runes present.

    It will be really cool to see if radiant and ancient tend toward 13% and the others toward 14% like they currently are doing.

    Thank you for the catch. Ten runed items had been counted without corresponding entries, and one runed item (with two runes) had been listed but omitted from the total. Since I always did 100 crafts per batch those ten items existed but I cannot verify what they may have been or if they were actually runed or not.

    #5222


    Wolf
    Posts: 21

    Any tips on the best way to level crafting? I’ve gathered that the amount of exp you get isn’t the same for every recipe.

    #5345


    Wolf
    Posts: 18

    Necropost, but real strong work!

    This should be on the wikia…

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