Good news, everyone! The game is running smoother than ever.

After a couple server transfers and intense code optimizing, the game is now running stable and smooth even with several players on. Following the perma-login update some traffic from Reddit really stress tested the server. New bugs and limitations came to the surface which was great for development: Tons of crash fixes and general bugs have been squashed. Gates and roads are nice to use again, the underworld will randomize a little less often, and tribe tower HP has been significantly increased. The influx of new players is a lot of fun and the perma-login experiment has been fascinating so far. More features coming soon!