Takrogar

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Viewing 7 posts - 1 through 7 (of 7 total)
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  • in reply to: Infamy #14365
    Takrogar

    Lvl 125 USWest
    Turtle
    Posts: 8

    +1

    in reply to: Polymorts #13649
    Takrogar

    Lvl 125 USWest
    Turtle
    Posts: 8

    9% chance of turning my armor into food? ouch.

    in reply to: npc being villagers #13600
    Takrogar

    Lvl 125 USWest
    Turtle
    Posts: 8

    +1 Storming an NPC castle would be so cool

    in reply to: Update #13422
    Takrogar

    Lvl 125 USWest
    Turtle
    Posts: 8

    This *is* a boost to crafting. People will want to buy all your crafts now to feed them to forges, even if they aren’t perfect.

    in reply to: How does the game decide my top skill? #13167
    Takrogar

    Lvl 125 USWest
    Turtle
    Posts: 8

    btw every blue star counts as -20k exp, if you want to get another blue in that skill

    in reply to: Seasonal Server #13046
    Takrogar

    Lvl 125 USWest
    Turtle
    Posts: 8

    if something like this were implemented, it would be worth considering starting characters with higher exp per action and myst per kill. If seasons are a temporary thing it would increase how much you could get done over the course of a season, and it would incent more people to create a seasonal character

    in reply to: Seasonal Server #13041
    Takrogar

    Lvl 125 USWest
    Turtle
    Posts: 8

    you’d need to have a place for these characters to go after the season ends. Would you have one server that all seasonal characters end up after the season, or would you allow them to pick what server they land on after the season?

Viewing 7 posts - 1 through 7 (of 7 total)