Souize

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Viewing 15 posts - 1 through 15 (of 49 total)
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  • in reply to: Regarding the second Sernity update #15481
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    I think it’s cool to have the public opinions posted up in one big post, I know I wouldnt have taken the time to explain each point if it were just seperate posts with things like remove guard lol

    Since it wasnt implied enough, I like the update.

    in reply to: Regarding the second Sernity update #15476
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    If you read my post it’s all comments on the feedback, nothing negative or even agreeing with anything negative.
    My opinion isnt even stated just feedback on the feedback.

    in reply to: Regarding the second Sernity update #15465
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    Whew where to start,
    Infamy changed with healers and in MarketSquare nothing else.
    Server stability with movement issues is addressed.
    Saving stuff in ms was made better with locks that not only have a higher capacity but a 100% drop rate from looted items (Guards will kill so if you don’t let them out 100% item retrieval)
    Draining infamy in ms is much more of an abuse imo than a feature.
    Without adding map hopping the mob or guard is easily abused, I’ve killed it and just map hoping makes it doable on any server fairly easily. The all ms single target spells and damage are the deterrent from killing there but still possible (a halfway between welly and ms)
    Having him hit through walls is the ms owner killing deterrent, if it didn’t it wouldn’t help stop that issue at all. With Wellington stopping killers from living without sacrifice ms meeting the middle of killing and running inside not okay. It stops ms camping and a midway point shouldn’t be camp-able to begin with, towers helped but didn’t stop kills at all. (I usually had too lol)
    Next area might be a higher level pvp enabled area I believe, so community should love that. I plan to make a base there myself.
    Hitting guard with pvp off I 100% believe should be removed.
    You can report people, if an issue arises I suspect someone being so obnoxious would be successful in a report. (It works on West maybe I’m luck)
    MS is an between
    balance is important but that’s a neat idea.

    in reply to: A simple suggestion #15192
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    You can use Wood Planks to cover items in a similar manner, they are not craftable but you can find them in uw and dupe them at alters.

    in reply to: Reincarnation Assist #13988
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    The answer you want changes a lot, my advice is due what you feel is good. I know that’s a let down answer but everyone likes their own thing. I like to uw for a few days and carn instead of doing the leveling cycle constantly. If you just want a generic number answer I’d say first 15 blues have 3 skill mastery then do 4 skill mastery at 22ish blues and go to 5 skill mastery at 30 blues while keeping myst gain in mind be sure to keep exploration, hunting, shield block, and your weapon of choice at your current “max”. Go to 6 skill mastery when you are at 35ish blues and from there with 6 blues in sm, armor, and weapon you can get myst needed to max things so what you want should be maxed from there on. Good luck and have fun 😀

    in reply to: Apology to West server players #13987
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    oof

    in reply to: snake mom bug #13954
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    You can have lots of hp if you go in prepped for a boss with a regen dish and pots it’s a lot easier. In that video I used mostly bow and no regen dish with lots of hp. If you dps faster with dagger or knuckles and use a regen dish you make it a lot easier.

    in reply to: Skeletal King Healing #13608
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    If you use a regen dish and bring enough healing it’s really not that bad. It’s also not meant to be solo’d.. This video shows that you can wait awhile before it heals up do to no damage.

    in reply to: Skeletal King Healing #13592
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    I think trading off your damage works just fine with sk, hit the summons twice then sk then the summons then sk. You can def just spam ww3 if you have the books and research to do it but making sure you toss an arrow at sk in between a couple of hits to a mob and you’ll be fine.

    in reply to: Snake monster #12772
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    I just killed it, seems like avoiding the gas is the only really important part of killing it.

    in reply to: Significant end game issues with this game #11195
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    Shield blocking will mostly stop maxed hits during endgame and a lot of the fight will be who landed/timed their abilities better. On that note the 4 hit kill can happen very fast with dash dis ww hit, against another maxed player you wont be getting that nice 4shot kill though (unless very very lucky maybe)

    in reply to: Punish the Good, Reward The Bad? NO!!! #11193
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    West is one of the harder servers for starting out, game mechanics make it doable though. Just remember BAR and everyone else playing is a person who spends time for what they have. If you want to use your time growing to get kills on them its doable but it goes both ways.

    Since you are new I highly recommend trying a few different servers and see which community you fit in best. The way the game feels and plays out in different server communities is huge.

    Ps.
    /ignore the people that ruin your experience.

    in reply to: Underworld Deep Recall suggestion #9338
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    I run UW daily, usually I am the one reseting the rooms though as no one on West climbs higher than me. That doesnt change my recalls being random and not once dying from them, I dont see the difference in placement from holes and depth recalls.

    in reply to: Underworld Deep Recall suggestion #9277
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    I recall to 140 -166 and haven’t had any issues, I like UW being high risk high reward. Holes happen more frequently and have the same effect as a depth recall placement wise, I dont see why they would be changed to make it easier.

    in reply to: report a player #7707
    Souize

    Lvl 240 USWest
    Goblin
    Posts: 52

    Blueknight is a West player from awhile ago in my tribe I’ll talk to him and see if he can lighten up, sorry about your experience.

    **Update** I talked to him and he is sorry. He is dying because his killing was wrong and he’s sorry. Feel free to log in and not worry about being harassed by him.

    • This reply was modified 1 year, 6 months ago by  Souize. Reason: Update
Viewing 15 posts - 1 through 15 (of 49 total)