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Hard no.
1) No, PvP on someone without infamy has enough draconian consequences as is right now.
2) Kinda, it’d be neat to have alts be easier to create in a sense because if you want to do anything in Welly you need an alt, but not sure about infamy.
3) Hard no, honestly this game does not handle well enough to have a permadeath system and it screws over carners.It kind of throws the balance of PvP/PvE towards PvE and it feels a bit weird the Guard is probably the most powerful creature besides bosses and high level Chaos. Maybe adjust it so there’s more, weaker guards so that it’s more like a deterrent than a boss.
+1, a “Drop all but 1” option would be nice too.
+1, doubly so if there’s iron and steel hammers too.
That’s an oldie; fun way to get a nice bundle of myst early game.
Iron hammer and a steel hammer would be great too, +1.
Jesus man, the punishments for abusing exploits aren’t as harsh as that. If you just lose angel dust for rule breaking, why have essentially a character wipe for PVP (Which is a feature in the game, not an exploit)?
Not a fan, maybe stick the bosses at the ends of areas like the Snake Hazard or Snowtop Peaks but keep the underworld as is.
It’s kind of fun to have that kind of fixed spawn to fight over. :3
That’d save the hassle of catching the end of a repair kit and punching your wall.
Actually worked like a charm, thanks!
Like 35-70 gold outright, with 5-10 gold a day for maintenance? I’d hope for that kind of inconvenience you’d have a bed.
>Barley playable
Playable barley, what a time to be alive.
Stackable potatoes.
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