Hankwall

Forum Replies Created

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • in reply to: Underworld mini-boss #14663
    Hankwall

    Lvl 60 Sudamérica
    Turtle
    Posts: 6

    I think, like many others, that it should be an overload to UW. I am a nearly new player and man, it takes like one hour to get to 40 and it’s risky as hell for me there.

    Maybe experimented players find UW levels too easy regardless all the things that they get there, which in one day they could make easily the value of all my things ever collected, but I don’t think it’s fair to make the game more difficult for new and new very new players.

    It could be a good idea if mini bosses starts in level 40 and there every 20 levels, or make some tank guy who appears randomly which could have a very low chance to spawn with slow but heavy hits which could drop a very valuable item for the level he spawn, like a book, many gold, upgraded equipment, etc. But nothing more.

    Another possibility could be add those things to wolfs, snakes or dessert, to give them a little more variety and where you can find certain items there (or at least, a higher chance to find them).

    in reply to: Idea #14662
    Hankwall

    Lvl 60 Sudamérica
    Turtle
    Posts: 6

    I doubt if it’s viable or not, because if someone want to raid, he’ll see if towers are on or not and take advantage of it.

    Yes, it should exist a way to know, at least for the one who build the tower, if it’s activated or not, but that’s not the best way (which is not bad at all) to make it.

    in reply to: Servers reboot #14638
    Hankwall

    Lvl 60 Sudamérica
    Turtle
    Posts: 6

    That happened, but it was only a shut down and getting up the servers, so, essentially, nothing changed at all. Sorry for the inconvenience, maybe I will be asking more noob things that doesn’t appear on the wiki or I just can’t get in the point of them.

    Thanks everyone for the help!

Viewing 3 posts - 1 through 3 (of 3 total)