Suggestion: Roofs for houses

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Viewing 13 posts - 1 through 13 (of 13 total)
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    Posts
  • #9957


    Goblin
    Posts: 89

    As a new UI update offers more visibility, closed up spaces should become roofed (towers still get through the roof). But if you lens on a wall in a closed up spaced, you could see if behind that wall there: a structure, nothing or items. No exact names. Just one of thr three. Also if there are aninal gates – no roof for that area.

    #9969
    IlfirinVelca

    Lvl 47 USEast2
    Polar Bear
    Posts: 33

    +1 for roofs in some form

    #10005
    OFFTopic

    Lvl 64 USEast2
    Turtle
    Posts: 5

    +10 for a great idea

    #10034
    BloodShot

    Lvl 85 USTexas
    Goblin
    Posts: 74

    +1 amazing idea, PLEASE implement this ASAP.

    #10043
    Jayn

    Lvl 85 USTexas
    Wolf
    Posts: 15

    you can hide your items under planks already, i dont think roofs are good idea. i like the larger field of view, just gotta change some buildings to adapt.

    #10050
    AARC

    Lvl 140 USTexas
    Skeleton
    Posts: 127

    planks and towers have been nerfed. we need this

    #10063
    wisepaladin

    Lvl 68 USWest2
    Polar Bear
    Posts: 46

    Jayn you cant hide a bloomery, anvil, recall tile, dueling statue and elder vault doors/ all doors i believe a triple door room with towers everywhere and wood tiles would just be screaming loot as almost every mystera veteran knows what a hidden plank is

    #10085


    Wolf
    Posts: 21

    If you have a wide area of your own, you have to build 6 spaces to hide the inside, but now you have to empty 11 spaces.

    #10152
    Jayn

    Lvl 85 USTexas
    Wolf
    Posts: 15

    My first thought when I opened Mystera Legacy was “wow… That’s a small field of view…”
    The game should have been like this all along and I’m happy that it’s becoming refined to what I’d call an almost finished product for the task to the dev team. I’m certainly no old player here but I could see this blow up to millions of downloads on Google Play a year from now if the devs can keep up with progress and balancing.

    #11489
    Dissaray

    Lvl 97 USEast2
    Skeleton
    Posts: 127

    It would be great if the roofs worked like this: they are shown only in closed rooms with floors. If you stand outside the house, you see the walls and the roof. If you open a door or you are in a room, instead of a roof you see the floor. Also, if you break the wall, all players will be able to see the floor instead of the roof, until the walls are closed. Roofs do not hide trade counters and floors near them. Also nicks of players must shine through the roof.

    I use translator so i hope you understand what i mean. A lot of games have this sistem.

    #11500
    Dissaray

    Lvl 97 USEast2
    Skeleton
    Posts: 127

    Its, insane, but i realy want to see it in game. Well, i will dream abaut it xD

    #11541
    XeqtR

    Lvl 123 Brazil
    Wolf
    Posts: 12

    Nice idea.

    #11652
    WarriorJay

    Lvl 11 USEast2
    Polar Bear
    Posts: 30

    +1 awesome idea. However mby make roofs not show on some things like trading counters for on. Also you should be able to craft and place them was sometimes you don’t want a roof in a certain areas like a shop or farm

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