Regarding the second Sernity update

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Viewing 9 posts - 16 through 24 (of 24 total)
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    Posts
  • #15472
    potatobean

    Lvl 75 USWest2
    Penguin
    Posts: 2

    +1 to ahnna.

    #15481
    Narcissist

    Lvl 59 USEast
    Goblin
    Posts: 52

    I think it’s cool to have the public opinions posted up in one big post, I know I wouldnt have taken the time to explain each point if it were just seperate posts with things like remove guard lol

    Since it wasnt implied enough, I like the update.

    #15482
    Kiritoo

    Lvl 25 USWest
    Turtle
    Posts: 7

    +1 to Ahnna

    #15487


    Polar Bear
    Posts: 33

    +1 Valliant -1 healing infamy.. Guard should not be killable, all items lost to guard should be found in bone piles.

    #15488
    Sleepyhead

    Lvl 97 USEast2
    Polar Bear
    Posts: 38

    Mostly this: “the glitches and bugs that compromise server stability need to be the first thing tended to, not new features.”

    Overall, a nice update that seems to be pushing the game in the right direction. Move PvP to where it belongs: Galebrook. Fixed exploit with healing a raider. The guard seems overkill. Why not just remove towers and make MS non-PvP like XR?

    #15493
    Laviray

    Lvl 65 USTexas
    Wolf
    Posts: 12

    Ahnna you didn’t voice what i said -1 bad friend joking

    #15494
    Ernst20

    Lvl 32 USWest
    Polar Bear
    Posts: 28

    +1 onto the guard nerf and drops, and make the guard a bit slower and not uhh, overkill? cause maybe there are some new players that “Accidentally” hits other players and gets infamy in seconds.

    Overall, i really do +1 on this but i have focused mainly onto Poison Extract uses xD

    #15509
    Panda3

    Lvl 39 USTexas
    Turtle
    Posts: 9

    I liked the update, I just do think pvp players need a space to pvp with incentive.

    #15526
    Ernst20

    Lvl 32 USWest
    Polar Bear
    Posts: 28

    maybe make an area specifically only for pvp (besides gale, cemetary, and snowtop. of course)?

Viewing 9 posts - 16 through 24 (of 24 total)

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