Home › Forums › Mystera Discussion › Red Stars
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May 28, 2019 at 2:29 pm #15712
forfeit 10 blue stars for a red star pls. have it give 1% boost or sumthin so its not game changing. To make it possible for ascenders to get a red star they could forfeit 10 yellow but since its yellow its not permanent like it would be for a carner who forfeited 10 blue. half yellow half red an for carners half red half blue.
Just another layer of grinding would be fun anyways.so many high tier carners now and max ascenders.
May 28, 2019 at 4:40 pm #15713What do you mean by this? I get the general concept of “Giving the person the chance to get a temporary buff” but what exactly would this do?
May 28, 2019 at 9:14 pm #15717just another layer of grinding. cuz getting 10 blues is to easy. ur essentially carning your mastered skill (10 blue) – permanent buff or 10 yellow temporary buff but can be lost ona deth if exp drops to low, to make it superior then before.
May 29, 2019 at 4:47 am #15720Welp imagining about Green Stars tho If u give up 10 blue stars a Red Star Equivalents 100 skill lvl n prrma Green Star is same but temporary
May 29, 2019 at 10:16 am #15725Very unclear with what you’re going for here, mate
what’s the %1 bonus?
If it’s not game changing why bother?half yellow half red an for carners half red half blue.
I just don’t get it
I didn’t know there were players out there looking for 100s of extra hours to grind for minimal effects.
May 29, 2019 at 7:07 pm #15737idk how far uv progressed but lotta people wanta grind. its to easy. 1% bonus was straight forward i thought.. Ex. 10 red stars is like having 10 blue excpet 10% more effective. so for sin thats 10% more dmg. if it was game changing itd be to unbalanced thats y. its sumthing to do. games wayy to easy. multi coloured stars r 2 in 1 btw… cuz ur forfeiting ur 10..
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