New Weapon Types (Suggestions and such)

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  • #5396
    spoonkid

    Lvl 225 SEAsia
    Wolf
    Posts: 15

    Just something I thought should be made

    #5397
    spoonkid

    Lvl 225 SEAsia
    Wolf
    Posts: 15

    Cleaver-
    Types:
    Obsidian+Lvl 30

    Bronze+Lvl 50

    Iron+Lvl 60

    Attack type:
    Either a swing (covers a 2×3 in front of you) or a spin (3×3 with you in center)

    #5398
    spoonkid

    Lvl 225 SEAsia
    Wolf
    Posts: 15

    Cleaver would have very slow attack speed, moderate to high dmg, and should partially ignore shield block

    Ignore 15%-40% light
    10%-35% medium
    7%-27% heavy

    #5401


    Turtle
    Posts: 9

    I’d love a staff or wand that can shoot firebolts like mages and archmages can do. Firebolts change colour based on your supporter colour.

    Damage can be based off the book knowledge skill and staff skill (and hunting and assassin in their respectful areas)

    Hits can be dodged just like mages and archmages.

    Each skill level adds 0.2 damage and 0.5% hit chance. Damage bypasses heavy and medium armour but weak versus light armour.
    1.5x damage vs heavy.
    1.0x damage vs medium
    0.5x damage vs light

    Wood (lv 1) amplify x 0.4
    Bone (lv 8) amplify x 0.6
    Obsidian (lv 15) amplify x 0.8
    Bronze (lv 25) amplify x 1.0
    Iron (lv 55) amplify x 1.2
    Dragon (Scale) (lv 90) amplify x 1.5

    Ammo is myst. 1-20 myst based on the damage output.

    #5402


    Turtle
    Posts: 9

    2 hander weapons

    All two handers would have damage stats of 1.5x greater than their one handed counterparts.

    Great swords
    Stone Great sword (lv 1)
    Bone Great Sword (lv 8)
    Obsidian Great Sword (lv 18)
    Bronze Great Sword (lv 30)
    Iron Great Sword (lv 60)

    Strong against medium and light armor, Average against heavy.

    Heavy x 1.0
    Medium x 1.5
    Light x 1.8

    Slower attack speed than spear and one handed swords. Hits in an arc in front and sides. Like a sword but a bit further. Can’t wear shield.

    Halberds

    Wood (lv 1)
    Bone (lv 6)
    Flint (lv 10)
    Obsidian (lv 15)
    Bronze (lv 28)
    Iron (lv 56)

    Regular damage against Heavy, weak against medium, strong against light.

    Heavy x 1.0
    Medium x 0.5
    Light x 1.5

    Same attack speed and range as spear, and can penetrate through targets and hit targets behind in a T shape. Great for narrow passage fights. Can’t wear shield.

    Great Axes

    Stone (lv 1) +2% crit
    Obsidian (lv 15) +3% crit
    Bronze (lv 30) +4% crit
    Iron (lv 60) +5% crit

    Strong against medium, average against heavy, deadly against light armour.

    Heavy x 0.8
    Medium x 1.5
    Light x 2.5

    Slowest attack speed (almost half the speed of a one handed sword or axe), has a critical chance addition, attacks in a line infront like hammers. Can’t wear shield. Small chance for increased critical damage (5% upon landing a critical hit to increase damage by 100%)

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