Health is low. The damage is relatively high. Skill damage is higher. Damage is overflowing, but I’ve raised Glowing.
Heavy armor does not make sense. There are no weapon features. Only clubs.
Once penetrated upward is very bad.
Once you create a way to avoid fighting.
Heavy is not heavy.
Add a rune that can be used as an armor against glowing.
I hope hammer is stronger than club.
Reduced deceleration or shield success rate rather than penetration in clubs.
Spear gives a penetration and the sword or ax bleeds.
Knuckles, daggers also benefit from the speed of movement.