Dragon Scale Patch Discussion

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Viewing 7 posts - 31 through 37 (of 37 total)
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  • #617


    Skeleton
    Posts: 119

    I just realized that, since as I get it only skill experience is penalized and not charachter experience, if this works as I understood it then after level 50 you not only reduce your actual life skill gain, but could also reduce your future lives’. This is because in your next life you will still have a charachter experience proportionally higher than your skill experience — unless the loss of experience caused by death has been tweaked too.

    #618


    Penguin
    Posts: 1

    o.o

    #619


    Polar Bear
    Posts: 45

    Character experience isn’t a thing, overall level is determined by the sum of your skill experience.

    #639


    Wolf
    Posts: 11

    bruh levelling in this game is slow af, i say make everything give 4x more exp and cut the exp needed to level by half

    #800


    Turtle
    Posts: 5

    I dont want to look like insisting, but this old age thing really takes thoughlessness out of the game. This really opens the way to minmaxing. Please let us just do stuff. Amongst my charachters there is my main for doing stuff, an alt for mining, and an alt for chopping, just not to waste experience. Let me make an example of minmaxing. Should I cook with my main? I’d say yes, but only if all that experience will be reasonably soon converted to dust, otherwise Im stuck with cooking experience. Should I farm a lot? Yes, only if it will be all converted to dust. Next thing will be builds.

    #801


    Turtle
    Posts: 5

    (Forgot to tell, I’m an alternative account of Rin Excel)

    #806
    Kaylovespie

    Lvl 2 London
    Skeleton
    Posts: 173

    If you have new insight into an old discussion, it’s best to make a new thread instead of bumping an old one. Will close this thread for now.
    I’ll try to get the official forum rules up by next week.

Viewing 7 posts - 31 through 37 (of 37 total)

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