Your English is better than my Tagalog, this was said very clearly I think. I like the idea of this personally, and if there was a way for it to detect disconnection properly then it would be ideal to be implemented. I think it is supposed to work like this already… so it might be a bug that needs looking into. Bring on the bug fixes. Anyway, it seems the disconnected character falls into a sort of limbo where the player cant control it and the auto sleep attack isn’t active. So if he could get the system to register it faster we could see less deaths.
As for the afk 1 minute safe thing … well idk how I feel about that. I think if you need to afk you need to find a spot to get safe or DIE! Just this ducks 2 cents